Ten episodes. The history behind the server — the war nobody else saw coming.
In 2110 a small crew tries to stop a war they can already see coming, in a city built on a river between two systems that hate each other.
It is the closest anyone came to stopping it — and it is the reason the world in the game is a ruin.
The Minecraft server you can play today — six corporate factions on a 90,000 × 90,000 block map — sits three hundred years after this story ends. Every faction on the map, every working economy and every piece of lost technology out there, traces back to decisions made in these ten episodes.
The series is being written scene by scene with the same rule the server was built on: nothing is filler. Every scene either moves a character or builds the world.
Nowhere yet — and that is the honest answer. Production updates land in the Discord first, then on the channels below.